Faculty of Education and Arts

School: Communications and Arts

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

  • Unit Title

    Creative Thinking
  • Unit Code

    CMM1107
  • Year

    2015
  • Enrolment Period

    1
  • Version

    1
  • Credit Points

    15
  • Full Year Unit

    N
  • Mode of Delivery

    On Campus

Description

This unit establishes the fundamentals of creativity and innovation in creative industries and across disciplines. It introduces students to various dimensions of creativity and its relationship with society, culture, commerce, technology, globalisation, knowledge-based economy, and intellectual property. It teaches students creative processes and characteristics for individual and team creativity.

Equivalent Rule

Unit was previously coded CMM2117

Learning Outcomes

On completion of this unit students should be able to:

  1. Apply a range of tools and techniques for generating creative thinking.
  2. Discuss a range of creativity theories that explain the phenomenon of personal creativity
  3. Discuss the creative industries in the knowledge-based economy.
  4. Discuss the role of creativity in society, its impacts and the factors that influence its development.

Unit Content

  1. Creative thinking tools e.g. Attribute listing, brainstorming, creative problem solving, metaphoric thinking, mind mapping, morphological synthesis, Six Thinking Hats, and TRIZ invention principles.
  2. Factors that have influenced creativity in society
  3. Factors that influence personal creativity.
  4. Impact of creativity on society.
  5. Origin and evolution of the creative industries in the knowledge-based economy.
  6. Theories of creativity.

Additional Learning Experience Information

Lectures, tutorials, portfolio.

Assessment

GS1 GRADING SCHEMA 1 Used for standard coursework units

Students please note: The marks and grades received by students on assessments may be subject to further moderation. All marks and grades are to be considered provisional until endorsed by the relevant Board of Examiners.

ON CAMPUS
TypeDescriptionValue
ParticipationReflection and Participation50%
ProjectProject50%
ONLINE
TypeDescriptionValue
ParticipationReflection and Participation50%
ProjectProject50%

Text References

  • Davis, G. A, (2004). Creativity is forever. (5th ed.). Iowa: Kendal/Hunt Publishing.
  • De Bono, E. (2009). Think! before it is too late. London: Vermilion.
  • Buzan, T. (1995). The mind map book (Rev. ed.). London: BBC Books.
  • Fogler, H. S., & LeBlanc, S. E. (2008). Strategies for creative problem solving. (2nd ed.). New Jersey: Prentice Hall.
  • Green, A. (2007). Creativity in public relations. London: Kogan Page.
  • Hicks, M. J. (2004). Problem solving and decision making. (2nd ed.). London: Cengage.
  • Kaufman, J. C., & Baer, J. (2005). Creativity across domains. New Jersey: Lawrence Erlbaum Associates.
  • Larsson, U. (ed.). (2001). Cultures of creativity: The centennial exhibition of the Nobel Prize. Canton, MA: Science History Publications.
  • Proctor, T. (2005). Creative problem solving for managers: Developing skills for decision making and innovation. (2nd ed.). New York: Routledge.
  • Sternberg, R. J. (ed.). (1999). Handbook of creativity. New York: Cambridge University Press.
  • Treffinger, D. J., Isaksen, S. G., & Dorval, K. B. (2000). Creative problem solving: An introduction. New York: Prufrock Press.

Journal References

  • Journal of Creative Behaviour
  • Creativity Research Journal
  • Creativity & Innovation Management
  • Creative Review

Website References


Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

Academic Misconduct

Edith Cowan University has firm rules governing academic misconduct and there are substantial penalties that can be applied to students who are found in breach of these rules. Academic misconduct includes, but is not limited to:

  • plagiarism;
  • unauthorised collaboration;
  • cheating in examinations;
  • theft of other students' work;

Additionally, any material submitted for assessment purposes must be work that has not been submitted previously, by any person, for any other unit at ECU or elsewhere.

The ECU rules and policies governing all academic activities, including misconduct, can be accessed through the ECU website.

CMM1107|1|1

Faculty of Education and Arts

School: Communications and Arts

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

  • Unit Title

    Creative Thinking
  • Unit Code

    CMM1107
  • Year

    2015
  • Enrolment Period

    2
  • Version

    1
  • Credit Points

    15
  • Full Year Unit

    N
  • Mode of Delivery

    On Campus

Description

This unit establishes the fundamentals of creativity and innovation in creative industries and across disciplines. It introduces students to various dimensions of creativity and its relationship with society, culture, commerce, technology, globalisation, knowledge-based economy, and intellectual property. It teaches students creative processes and characteristics for individual and team creativity.

Equivalent Rule

Unit was previously coded CMM2117

Learning Outcomes

On completion of this unit students should be able to:

  1. Apply a range of tools and techniques for generating creative thinking.
  2. Discuss a range of creativity theories that explain the phenomenon of personal creativity
  3. Discuss the creative industries in the knowledge-based economy.
  4. Discuss the role of creativity in society, its impacts and the factors that influence its development.

Unit Content

  1. Creative thinking tools e.g. Attribute listing, brainstorming, creative problem solving, metaphoric thinking, mind mapping, morphological synthesis, Six Thinking Hats, and TRIZ invention principles.
  2. Factors that have influenced creativity in society
  3. Factors that influence personal creativity.
  4. Impact of creativity on society.
  5. Origin and evolution of the creative industries in the knowledge-based economy.
  6. Theories of creativity.

Additional Learning Experience Information

Lectures, tutorials, portfolio.

Assessment

GS1 GRADING SCHEMA 1 Used for standard coursework units

Students please note: The marks and grades received by students on assessments may be subject to further moderation. All marks and grades are to be considered provisional until endorsed by the relevant Board of Examiners.

ON CAMPUS
TypeDescriptionValue
ParticipationReflection and Participation50%
ProjectProject50%
ONLINE
TypeDescriptionValue
ParticipationReflection and Participation50%
ProjectProject50%

Text References

  • Davis, G. A, (2004). Creativity is forever. (5th ed.). Iowa: Kendal/Hunt Publishing.
  • De Bono, E. (2009). Think! before it is too late. London: Vermilion.
  • Buzan, T. (1995). The mind map book (Rev. ed.). London: BBC Books.
  • Fogler, H. S., & LeBlanc, S. E. (2008). Strategies for creative problem solving. (2nd ed.). New Jersey: Prentice Hall.
  • Green, A. (2007). Creativity in public relations. London: Kogan Page.
  • Hicks, M. J. (2004). Problem solving and decision making. (2nd ed.). London: Cengage.
  • Kaufman, J. C., & Baer, J. (2005). Creativity across domains. New Jersey: Lawrence Erlbaum Associates.
  • Larsson, U. (ed.). (2001). Cultures of creativity: The centennial exhibition of the Nobel Prize. Canton, MA: Science History Publications.
  • Proctor, T. (2005). Creative problem solving for managers: Developing skills for decision making and innovation. (2nd ed.). New York: Routledge.
  • Sternberg, R. J. (ed.). (1999). Handbook of creativity. New York: Cambridge University Press.
  • Treffinger, D. J., Isaksen, S. G., & Dorval, K. B. (2000). Creative problem solving: An introduction. New York: Prufrock Press.

Journal References

  • Journal of Creative Behaviour
  • Creativity Research Journal
  • Creativity & Innovation Management
  • Creative Review

Website References


Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

Academic Misconduct

Edith Cowan University has firm rules governing academic misconduct and there are substantial penalties that can be applied to students who are found in breach of these rules. Academic misconduct includes, but is not limited to:

  • plagiarism;
  • unauthorised collaboration;
  • cheating in examinations;
  • theft of other students' work;

Additionally, any material submitted for assessment purposes must be work that has not been submitted previously, by any person, for any other unit at ECU or elsewhere.

The ECU rules and policies governing all academic activities, including misconduct, can be accessed through the ECU website.

CMM1107|1|2