School: Arts and Humanities

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

Please note that given the circumstances of COVID-19, there may be some modifications to the assessment schedule promoted in Handbook for Semester 1 2020 Units. Students will be notified of all approved modifications by Unit Coordinators via email and Unit Blackboard sites. Where changes have been made, these are designed to ensure that you still meet the unit learning outcomes in the context of our adjusted teaching and learning arrangements.

  • Unit Title

    Experience Design
  • Unit Code

    GDI1100
  • Year

    2020
  • Enrolment Period

    1
  • Version

    1
  • Credit Points

    15
  • Full Year Unit

    N
  • Mode of Delivery

    On Campus
  • Unit Coordinator

    Dr Joo Ho JUNG

Description

This unit introduces students to concepts and fundamental principles of user experience design by exploring cognitive and emotional aspects of humans and their implications in designing products and services in a range of contexts. Students will explore elements of human-centred and user-centric design and apply their understanding to produce design outcomes meeting the needs and wants of various stakeholders in an effective, efficient and satisfying manner. This unit looks at practical aspects of project development by familiarising students with techniques and methods relevant to user experience design including user research, prototyping and evaluation of design outcomes.

Equivalent Rule

Previously coded GDI2135

Learning Outcomes

On completion of this unit students should be able to:

  1. Discuss key issues and concepts related to user experience design.
  2. Identify and define appropriate design problems in a range of everyday experience.
  3. Conduct design-centric research to make informed decisions for outcome development.
  4. Develop a range of prototypes to communicate ideas and obtain feedback.

Unit Content

  1. User-centred design as an empathetic design process.
  2. Creation of meaningful and relevant experiences for users.
  3. Prototyping and evaluation as an iterative design practice.

Learning Experience

Students will attend on campus classes as well as engage in learning activities through ECU Blackboard.

JoondalupMount LawleySouth West (Bunbury)
Semester 1Not Offered13 x 3 hour seminarNot Offered

For more information see the Semester Timetable

Additional Learning Experience Information

Following a popular and industry-proven design process, this unit focuses on a cyclic process of conceiving, planning, ideating and designing a product or service. By completing a full cycle of design process, students will have the opportunity to gain an insight into user-centred design which will prepare them for future creative based units across the School and the wider communities.

Assessment

GS1 GRADING SCHEMA 1 Used for standard coursework units

Students please note: The marks and grades received by students on assessments may be subject to further moderation. All marks and grades are to be considered provisional until endorsed by the relevant Board of Examiners.

ON CAMPUS
TypeDescriptionValue
AssignmentCreative brief40%
ProjectDesign outcome60%

Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

Academic Misconduct

Edith Cowan University has firm rules governing academic misconduct and there are substantial penalties that can be applied to students who are found in breach of these rules. Academic misconduct includes, but is not limited to:

  • plagiarism;
  • unauthorised collaboration;
  • cheating in examinations;
  • theft of other students' work;

Additionally, any material submitted for assessment purposes must be work that has not been submitted previously, by any person, for any other unit at ECU or elsewhere.

The ECU rules and policies governing all academic activities, including misconduct, can be accessed through the ECU website.

GDI1100|1|1

School: Arts and Humanities

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

Please note that given the circumstances of COVID-19, there may be some modifications to the assessment schedule promoted in Handbook for this unit. All assessment changes will be published by 27 July 2020. All students are reminded to check handbook at the beginning of semester to ensure they have the correct outline.

  • Unit Title

    Experience Design
  • Unit Code

    GDI1100
  • Year

    2020
  • Enrolment Period

    2
  • Version

    1
  • Credit Points

    15
  • Full Year Unit

    N
  • Mode of Delivery

    On Campus
  • Unit Coordinator

    Dr Joo Ho JUNG

Description

This unit introduces students to concepts and fundamental principles of user experience design by exploring cognitive and emotional aspects of humans and their implications in designing products and services in a range of contexts. Students will explore elements of human-centred and user-centric design and apply their understanding to produce design outcomes meeting the needs and wants of various stakeholders in an effective, efficient and satisfying manner. This unit looks at practical aspects of project development by familiarising students with techniques and methods relevant to user experience design including user research, prototyping and evaluation of design outcomes.

Equivalent Rule

Previously coded GDI2135

Learning Outcomes

On completion of this unit students should be able to:

  1. Discuss key issues and concepts related to user experience design.
  2. Identify and define appropriate design problems in a range of everyday experience.
  3. Conduct design-centric research to make informed decisions for outcome development.
  4. Develop a range of prototypes to communicate ideas and obtain feedback.

Unit Content

  1. User-centred design as an empathetic design process.
  2. Creation of meaningful and relevant experiences for users.
  3. Prototyping and evaluation as an iterative design practice.

Learning Experience

Students will attend on campus classes as well as engage in learning activities through ECU Blackboard.

JoondalupMount LawleySouth West (Bunbury)
Semester 1Not Offered13 x 3 hour seminarNot Offered

For more information see the Semester Timetable

Additional Learning Experience Information

Following a popular and industry-proven design process, this unit focuses on a cyclic process of conceiving, planning, ideating and designing a product or service. By completing a full cycle of design process, students will have the opportunity to gain an insight into user-centred design which will prepare them for future creative based units across the School and the wider communities.

Assessment

GS1 GRADING SCHEMA 1 Used for standard coursework units

Students please note: The marks and grades received by students on assessments may be subject to further moderation. All marks and grades are to be considered provisional until endorsed by the relevant Board of Examiners.

ON CAMPUS
TypeDescriptionValue
AssignmentCreative brief40%
ProjectDesign outcome60%

Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

Academic Misconduct

Edith Cowan University has firm rules governing academic misconduct and there are substantial penalties that can be applied to students who are found in breach of these rules. Academic misconduct includes, but is not limited to:

  • plagiarism;
  • unauthorised collaboration;
  • cheating in examinations;
  • theft of other students' work;

Additionally, any material submitted for assessment purposes must be work that has not been submitted previously, by any person, for any other unit at ECU or elsewhere.

The ECU rules and policies governing all academic activities, including misconduct, can be accessed through the ECU website.

GDI1100|1|2