Faculty of Education and Arts

School: Communications and Arts

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

  • Unit Title

    Project Management Methodology
  • Unit Code

    IMM3228
  • Year

    2015
  • Enrolment Period

    1
  • Version

    1
  • Credit Points

    15
  • Full Year Unit

    N
  • Mode of Delivery

    On Campus
    Online

Description

This unit examines multimedia development methodologies and investigates the different phases of project management cycles such as feasibility, analysis, design, production, implementation and evaluation. Project teams are formed to develop a web-based product in which team members are assigned the role of project manager, designer, programmer or instructional designer/tester and work through all the phases required to develop a multimedia project. The unit also promotes reflection through individual reports on the processes used within the unit. Students are given access to on-line presentation areas, group discussion areas and chat areas to facilitate communication.

Prerequisite Rule

Students must pass 1 units from IMM1122, IMM2123, IMM2125

Learning Outcomes

On completion of this unit students should be able to:

  1. Apply quality assurance procedures for testing, evaluation strategies, and overall project development process.
  2. Demonstrate a range of project management skills appropriate to the development of interactive media projects.
  3. Develop a contract which considers all the relevant aspects for interactive media development.
  4. Explain project management models, needs analysis, timesheets, categories, planning, scheduling.
  5. Produce an industry standard project charter that is substantiated by research data to justify proposed design ideas/solutions.
  6. Use planning tools such as concept maps and prototyping to develop design specifications.
  7. Work as part of a team to develop an interactive media product in a range of roles such as content expert, programmer, interface designer, or project manager.

Unit Content

  1. Components and issues of project management.
  2. Interactive media project development cycles.
  3. Legal issues related to copyright and intellectual property.
  4. Project management skills.
  5. Team and client issues.

Additional Learning Experience Information

Seminars. Supervision.

Assessment

GS1 GRADING SCHEMA 1 Used for standard coursework units

Students please note: The marks and grades received by students on assessments may be subject to further moderation. All marks and grades are to be considered provisional until endorsed by the relevant Board of Examiners.

ON CAMPUS
TypeDescriptionValue
AssignmentProject charter25%
ProjectProduct delivery & Prensentation25%
ExaminationExamination50%

Text References

  • ^ Marchewka, J.T. (2009). Information technology: Project management: Providing measurable organizational value. Hoboken, N.J.: John Wiley & Sons.
  • Shelford, T. J., & Remillard, G. A. (2003). Real Web project management: Case studies and best practices from the trenches. Boston, MA: Addition-Wesley.
  • Gido, J., & Clements, J. (2003). Successful project management. (3rd ed.). Thomson.
  • England, E., & Finney, A. (2007). Managing interactive multimedia. (4th ed.). Cambridge: Addison Wesley.
  • Fuller, M., Valacich, J., & George, J. (2008). Information systems project management: A process & team approach. Pearson.

^ Mandatory reference


Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

Academic Misconduct

Edith Cowan University has firm rules governing academic misconduct and there are substantial penalties that can be applied to students who are found in breach of these rules. Academic misconduct includes, but is not limited to:

  • plagiarism;
  • unauthorised collaboration;
  • cheating in examinations;
  • theft of other students' work;

Additionally, any material submitted for assessment purposes must be work that has not been submitted previously, by any person, for any other unit at ECU or elsewhere.

The ECU rules and policies governing all academic activities, including misconduct, can be accessed through the ECU website.

IMM3228|1|1

Faculty of Education and Arts

School: Communications and Arts

This unit information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester.

  • Unit Title

    Project Management Methodology
  • Unit Code

    IMM3228
  • Year

    2015
  • Enrolment Period

    2
  • Version

    1
  • Credit Points

    15
  • Full Year Unit

    N
  • Mode of Delivery

    On Campus
    Online

Description

This unit examines multimedia development methodologies and investigates the different phases of project management cycles such as feasibility, analysis, design, production, implementation and evaluation. Project teams are formed to develop a web-based product in which team members are assigned the role of project manager, designer, programmer or instructional designer/tester and work through all the phases required to develop a multimedia project. The unit also promotes reflection through individual reports on the processes used within the unit. Students are given access to on-line presentation areas, group discussion areas and chat areas to facilitate communication.

Prerequisite Rule

Students must pass 1 units from IMM1122, IMM2123, IMM2125

Learning Outcomes

On completion of this unit students should be able to:

  1. Apply quality assurance procedures for testing, evaluation strategies, and overall project development process.
  2. Demonstrate a range of project management skills appropriate to the development of interactive media projects.
  3. Develop a contract which considers all the relevant aspects for interactive media development.
  4. Explain project management models, needs analysis, timesheets, categories, planning, scheduling.
  5. Produce an industry standard project charter that is substantiated by research data to justify proposed design ideas/solutions.
  6. Use planning tools such as concept maps and prototyping to develop design specifications.
  7. Work as part of a team to develop an interactive media product in a range of roles such as content expert, programmer, interface designer, or project manager.

Unit Content

  1. Components and issues of project management.
  2. Interactive media project development cycles.
  3. Legal issues related to copyright and intellectual property.
  4. Project management skills.
  5. Team and client issues.

Additional Learning Experience Information

Seminars. Supervision.

Assessment

GS1 GRADING SCHEMA 1 Used for standard coursework units

Students please note: The marks and grades received by students on assessments may be subject to further moderation. All marks and grades are to be considered provisional until endorsed by the relevant Board of Examiners.

ON CAMPUS
TypeDescriptionValue
AssignmentProject charter25%
ProjectProduct delivery & Prensentation25%
ExaminationExamination50%

Text References

  • ^ Marchewka, J.T. (2009). Information technology: Project management: Providing measurable organizational value. Hoboken, N.J.: John Wiley & Sons.
  • Shelford, T. J., & Remillard, G. A. (2003). Real Web project management: Case studies and best practices from the trenches. Boston, MA: Addition-Wesley.
  • Gido, J., & Clements, J. (2003). Successful project management. (3rd ed.). Thomson.
  • England, E., & Finney, A. (2007). Managing interactive multimedia. (4th ed.). Cambridge: Addison Wesley.
  • Fuller, M., Valacich, J., & George, J. (2008). Information systems project management: A process & team approach. Pearson.

^ Mandatory reference


Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

Academic Misconduct

Edith Cowan University has firm rules governing academic misconduct and there are substantial penalties that can be applied to students who are found in breach of these rules. Academic misconduct includes, but is not limited to:

  • plagiarism;
  • unauthorised collaboration;
  • cheating in examinations;
  • theft of other students' work;

Additionally, any material submitted for assessment purposes must be work that has not been submitted previously, by any person, for any other unit at ECU or elsewhere.

The ECU rules and policies governing all academic activities, including misconduct, can be accessed through the ECU website.

IMM3228|1|2