Unit Set Information

Game Design and Culture Minor

Effective from 01-JAN-2015 : Code MIAAGN

This minor prepares students for the emergent growth industries of information and entertainment afforded by ubiquitous digital technologies. It explores creative gaming technologies through a critical and cultural perspective, and with a focus on the creative visual design of digital media experiences for end users. Students will study the social and cultural impact of games, the psychological and social principles of game design, and the development of digital and analogue visual media for games. The minor has been designed with a view to complement other areas such as interactive media, design, film and video and games programming.

Disclaimer

This unit set information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester. In particular please check the unit and unit set offerings, as these differ according to course delivery location.

This Minor can be studied in the following courses:

Mode of Delivery

On Campus at Mount Lawley

Minor Structure

Students are required to complete 4 units from:

Unit Code Unit Title Credit Points
GDT2102 ^3D Visualisation15
GDT2103 ^Visual and Conceptual Game Design15
GDT3104 ^Game Studies15
GDT3101 ^Game Culture15
GDT2105 ^Writing for Games15
GDT3103 ^Serious Gaming15
GDT3204 ^Games Project15

^ Core Option


Disability Standards for Education (Commonwealth 2005)

For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.

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