This minor prepares students studies of emergent growth industries of entertainment and digital interactive technologies. It explores creative gaming technologies through a critical and cultural perspective, and with a focus on the creative visual design of digital media experiences for end users. Students will study the social and cultural impact of games and interactive media products, the psychological and social principles of digital design, and the development of digital and analogue visual media. Students gain skills and competence in the design, scripting, development and usability of digital media products for information, entertainment and commerce. The minor has been designed with a view to complement other areas such as Graphic Design, Film and Video and Animation.
This unit set information may be updated and amended immediately prior to semester. To ensure you have the correct outline, please check it again at the beginning of semester. In particular please check the unit and unit set offerings, as these differ according to course delivery location.
On Campus at Mount Lawley
Students are required to complete the following six units (90 credit points):
Unit Code | Unit Title | Credit Points |
---|---|---|
IMM1122 | Publishing on the World Wide Web | 15 |
IMM2123 | Interactive Multimedia Authoring 1 | 15 |
ANI2102 | 3D Visualisation | 15 |
ANI3205 | 3D Animation | 15 |
GDT3103 | Serious Gaming | 15 |
GDT3106 | Game Level Design | 15 |
For the purposes of considering a request for Reasonable Adjustments under the Disability Standards for Education (Commonwealth 2005), inherent requirements for this subject are articulated in the Unit Description, Learning Outcomes and Assessment Requirements of this entry. The University is dedicated to provide support to those with special requirements. Further details on the support for students with disabilities or medical conditions can be found at the Access and Inclusion website.
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